4.4.d Model…

…the use of instructional design principles with educators to create effective digital learning environments.

In a post titled, ”The Mind’s Playground,” I discuss how technology has created the ability for students to really take hardware to greater heights than when many of us were younger. I don’t think there is anything wrong with crafty materials like glue and glitter (well, maybe not glitter), but students need only put on a VR headset and there are tools that allow them to mold clay in a digital world. Part of being an educator is delivering the content, but then allowing the students the opportunity to explain how they understand what was taught. Great digital tools are out there that allow students the chance to demonstrate what they know. That’s pretty amazing and much cleaner!

To help further explain how this indicator can be seen in the classroom, a different post titled, Telling Details discusses how I took an existing lesson and improved it for the 21st-century learner by enhancing the lesson with the addition of technology. The post expounds on how I took the Understanding By Design lesson format and created a new lesson.

Click here to move on to ISTE 4.5